classicQ requires Quake 1 to run. More specifically, it needs the game data archives contained in the PAK0.PAK and PAK1.PAK files. These two files are always located inside the Quake\Id1\ folder.
You can purchase a legal copy of Quake on Steam:
If you have installed Quake using Steam, "PAK" files are usually located in the following folder:
C:\Program Files (x86)\Steam\steamapps\common\Quake\Id1\
Please make sure you do have PAK0.PAK and PAK1.PAK before proceeding with the next steps!
If you want to double-check that you have the correct files, you can verify their MD5 hashes against the table below.
|PAK0.PAK||18 689 235 bytes||5906E5998FC3D896DDAF5E6A62E03ABB|
|PAK1.PAK||34 257 856 bytes||D76B3E5678F0B64AC74CE5E340E6A685|
You can easily calculate MD5 checksums with Windows PowerShell:
Get-FileHash PAK0.PAK, PAK1.PAK -Algorithm MD5
To download classicQ, simply get the latest release (under "Source code" link) from GitHub:
Don't worry, you won't need to compile anything.
Config files are text files with the .cfg extension. They contain player settings such as keyboard controls. All Quake settings must be configured using the in-game console or by manually editing .cfg files. This is quite cumbersome to new users. Luckily, you can setup a basic config file using the configurator below.
Firstly, rearrange the keyboard settings (refresh the page to restart the process if needed)
Do you play with inverted mouse?
Next, enter your nickname here:
Finally, click the button below to create your .cfg file:
Please save it as initial_keybinds.cfg and keep it for later use.
You can put it into the same folder with the already prepared PAK0.PAK and PAK1.PAK files.
You're almost finished! Now that you have all the necessary files, it is time to copy everything to the correct folders.
Congrats! You have finished installing classicQ!
To start the game, go to the Fodquake directory and run the fodquake-gl.exe file.